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Post by Loubell on Dec 11, 2013 18:51:39 GMT -6
I'm wondering if anybody else has noticed this, or perhaps it's my imagination. Maybe it was something that got fixed in a patch at some point, not sure.
It seemed to me like there were hearts before that took FOREVER to do. Ones that involved collecting things or breaking things that seemed like it took a serious amount of running around and time to get done. I've been working on map completions again, leveling up my alts and it seems like the respawn rate for these types of things has changed dramatically. So that hearts that used to be a big pain in the butt now go much quicker.
I don't want to complain, but some of them almost seem too easy. From my experience when I would've had to run around for awhile collecting things, for example there's a heart in snowden drifts which I've done a few times very recently. Where you can run around collecting these books which before took a long time. Now there's an area that has a few of them close together, and now it just seems to require running in a little circle between them. Because in the time it takes you to run from one to another, they've already started respawning.
Just something I was thinking about.
*cheers*
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Post by Loubell on Dec 14, 2013 17:04:34 GMT -6
Just a note, in response to my own question. I have also noticed that there are some things that are harder than they used to be. The 2 hearts I've noticed the last few days (one in Harathi Hinterlands, the other in Fields of Ruin). They were in areas that were fairly unpopulated by enemies. For the most part they could be done running around collecting things, with very little fighting involved. That... is no longer the case. There are an over abundance (in my opinion) of enemies in some of these areas now. Which eliminates the possibility of just running and collecting. So, I guess I won't complain about the easy ones because now there are ones that are equally as difficult.
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