Post by Loubell on Jan 22, 2014 12:38:38 GMT -6
An achievement guide for GW2’s The Origins of Madness Living World content introduced with Jan 21, 2014.
Daily & Meta
If the achievement in this category sounds complicated or time consuming (it can be), you can still finish the meta by doing the daily achievement like every other release. You only need 11 achievements or 11 dallies to finish this meta, which rewards 50 achievement points.
Jan 21 daily – Boss Thumper I – fight either the Twisted Marionette or the Great Jungle Wurm
Jan 22 daily – Boss Thumper II – fight either the Twisted Marionette or the Great Jungle Wurm
Story content
These achievements are something you can do on your own and not tied directly to the Twisted Marionette fight or the Giant Jungle Wurm.
All three of the achievements in this section are covered in this guide for Scarlet’s Secret Lair and you do not need to do anything extra to get these achievements. You only need to follow it up to the Energy Core Component section and can ignore the section about Code Fragments as they do not reward you with achievements.
The Secret Lair – 1 pt
Discover Scarlet Briar’s Secret Lair in Lornar’s Pass – You have to have participated in Twisted Marionette fight in Lornar’s Pass at least once to get your Living World tracker to point you there.
Energy Probe Defender Slayer – 8 pts
Defeat 50 energy-probe defenders.
Energy Probe Dismantler – 5 pts
Destroy energy probes in 5 different maps.
Twisted Marionette Fight
Achievements here are tied directly to the Twisted Marionette fight. You cannot get all of them in one Twisted Marionette fight so you will need to do this fight a couple times at least depending on how well your map completes this event.
Marionette Defender – 10 pts
Participate in each of the 5 marionette portal defense events.
This is the easiest achievement to get and something you can get in just one fight. There are 5 lanes to this fight and inside each lane is a portal defense event. All you need to do is get event credit in all 5 lanes. While it is not recommended, you can hop lanes during the fight and participate in all 5 lanes.
Lane Lane dependent achievements
The following 5 achievements all have something in common.
Marionette Lightfoot –5 pts
Marionette Sidestepper – 5 pts
Marionette Short-Circuiter – 5 pts
Marionette Dodger – 10 pts
Marionette Muter – 10 pts
a) You must complete phase 2 successfully in addition to avoiding the specific attacks from Twisted Marionette. Phase 2 is when your lane get teleported inside and split into 5 groups on 5 discs. Your entire lane must complete the phase 2 objectives successfully under the time limit to gain the corresponding achievement. Achievement is rewarded at end of phase 2, when you succeed.
b) The chart below is only valid if every lane below successfully completes their phase 2. If they don’t, their phase 2 will be shifted down and the next lane will do theirs and so on until a lane is able to complete it. So you must keep track of who failed their lane and shift the table accordingly. (i.e. if lane 2 failed theirs, lane 3 will get their regulator warden and Twisted Marionette attacks so if you are wanting the Marionette Dodger achievement which is usually lane 4 you now must move to lane 5. If lane 3 fails as well then you need to to move to lane 1).
Lane Regulator Warden Special Mechanics Twisted Marionette attacks Achievement
1 Regulator Warden I Block frontal attacks, summon Reavers Stomp Marionette Lightfoot
2 Regulator Warden II Invulnerable while spinning, places mines, stunned by placed mines. High Kick Marionette Sidestepper
3 Regulator Warden III Launch bombs, knocks down Lightning Marionette Short-Circuiter
4 Regulator Warden IV Shrieks, fires homing missiles Sword Marionette Dodger
5 Regulator Warden V Splits when defeated Scream Marionette Muter
Marionette Deregulator – 10 pts
This achievement is similar to the 5 achievements above but it is tied to killing the 5 different Regulator Warden mobs rather than avoiding the specific attacks from Twisted Marionette. However, like the achievements above, you must keep in mind the following
Achievement is only awarded if you complete phase 2. It doesn’t matter if your group killed the champion regulator, the entire lane (all 5 groups) have to do it and finish phase 2 under time limit.
If a lane fails, that regulator mob will appear again in the next lane and the entire chart shifts down by one.
There is nothing to keep track of which ones you have killed. You can use the Marionette achievements to help you but they are not tied together as you can kill one of the regulator mobs in a successful phase 2 but failed to dodge the Marionette’s attacks. Write it down somewhere so you can keep track of it.
Marionette Dismisser/Marionette Tangler
You get these two achievements when you defeated Marionette successfully. Tangler is rewarded automatically but you will need to /cheer when the Marionette leaves to get the Dismisser achievement.
Great Jungle Wurm fight
There is only one achievement under this section and it is related to the Great Jungle Wurm rather than the Twisted Marionette fight.
Vigil Field Supporter- 5 pts
The Great Jungle Wurm fight occurs every 2 hrs on the hour and alternates with the Twisted Marionette fight. There are 3 separate vigil escorts that starts about 10 minutes past the hour at Firthside Vigil Waypoint in Bloodtide Coast and you need to do all three of them. Usually you only do one escort each time so you will need to do this Great Jungle Wurm 3 times to complete this achievement.
Daily & Meta
If the achievement in this category sounds complicated or time consuming (it can be), you can still finish the meta by doing the daily achievement like every other release. You only need 11 achievements or 11 dallies to finish this meta, which rewards 50 achievement points.
Jan 21 daily – Boss Thumper I – fight either the Twisted Marionette or the Great Jungle Wurm
Jan 22 daily – Boss Thumper II – fight either the Twisted Marionette or the Great Jungle Wurm
Story content
These achievements are something you can do on your own and not tied directly to the Twisted Marionette fight or the Giant Jungle Wurm.
All three of the achievements in this section are covered in this guide for Scarlet’s Secret Lair and you do not need to do anything extra to get these achievements. You only need to follow it up to the Energy Core Component section and can ignore the section about Code Fragments as they do not reward you with achievements.
The Secret Lair – 1 pt
Discover Scarlet Briar’s Secret Lair in Lornar’s Pass – You have to have participated in Twisted Marionette fight in Lornar’s Pass at least once to get your Living World tracker to point you there.
Energy Probe Defender Slayer – 8 pts
Defeat 50 energy-probe defenders.
Energy Probe Dismantler – 5 pts
Destroy energy probes in 5 different maps.
Twisted Marionette Fight
Achievements here are tied directly to the Twisted Marionette fight. You cannot get all of them in one Twisted Marionette fight so you will need to do this fight a couple times at least depending on how well your map completes this event.
Marionette Defender – 10 pts
Participate in each of the 5 marionette portal defense events.
This is the easiest achievement to get and something you can get in just one fight. There are 5 lanes to this fight and inside each lane is a portal defense event. All you need to do is get event credit in all 5 lanes. While it is not recommended, you can hop lanes during the fight and participate in all 5 lanes.
Lane Lane dependent achievements
The following 5 achievements all have something in common.
Marionette Lightfoot –5 pts
Marionette Sidestepper – 5 pts
Marionette Short-Circuiter – 5 pts
Marionette Dodger – 10 pts
Marionette Muter – 10 pts
a) You must complete phase 2 successfully in addition to avoiding the specific attacks from Twisted Marionette. Phase 2 is when your lane get teleported inside and split into 5 groups on 5 discs. Your entire lane must complete the phase 2 objectives successfully under the time limit to gain the corresponding achievement. Achievement is rewarded at end of phase 2, when you succeed.
b) The chart below is only valid if every lane below successfully completes their phase 2. If they don’t, their phase 2 will be shifted down and the next lane will do theirs and so on until a lane is able to complete it. So you must keep track of who failed their lane and shift the table accordingly. (i.e. if lane 2 failed theirs, lane 3 will get their regulator warden and Twisted Marionette attacks so if you are wanting the Marionette Dodger achievement which is usually lane 4 you now must move to lane 5. If lane 3 fails as well then you need to to move to lane 1).
Lane Regulator Warden Special Mechanics Twisted Marionette attacks Achievement
1 Regulator Warden I Block frontal attacks, summon Reavers Stomp Marionette Lightfoot
2 Regulator Warden II Invulnerable while spinning, places mines, stunned by placed mines. High Kick Marionette Sidestepper
3 Regulator Warden III Launch bombs, knocks down Lightning Marionette Short-Circuiter
4 Regulator Warden IV Shrieks, fires homing missiles Sword Marionette Dodger
5 Regulator Warden V Splits when defeated Scream Marionette Muter
Marionette Deregulator – 10 pts
This achievement is similar to the 5 achievements above but it is tied to killing the 5 different Regulator Warden mobs rather than avoiding the specific attacks from Twisted Marionette. However, like the achievements above, you must keep in mind the following
Achievement is only awarded if you complete phase 2. It doesn’t matter if your group killed the champion regulator, the entire lane (all 5 groups) have to do it and finish phase 2 under time limit.
If a lane fails, that regulator mob will appear again in the next lane and the entire chart shifts down by one.
There is nothing to keep track of which ones you have killed. You can use the Marionette achievements to help you but they are not tied together as you can kill one of the regulator mobs in a successful phase 2 but failed to dodge the Marionette’s attacks. Write it down somewhere so you can keep track of it.
Marionette Dismisser/Marionette Tangler
You get these two achievements when you defeated Marionette successfully. Tangler is rewarded automatically but you will need to /cheer when the Marionette leaves to get the Dismisser achievement.
Great Jungle Wurm fight
There is only one achievement under this section and it is related to the Great Jungle Wurm rather than the Twisted Marionette fight.
Vigil Field Supporter- 5 pts
The Great Jungle Wurm fight occurs every 2 hrs on the hour and alternates with the Twisted Marionette fight. There are 3 separate vigil escorts that starts about 10 minutes past the hour at Firthside Vigil Waypoint in Bloodtide Coast and you need to do all three of them. Usually you only do one escort each time so you will need to do this Great Jungle Wurm 3 times to complete this achievement.